How to Create Geometry in Artec Studio to Reverse Engineer Mechanical Parts

In this video, I’m going to show you how to construct scanned geometry / create geometry in Artec Studio so you can easily reverse engineer mechanical parts. For this example, I’m using a cast rotor baseplate. Let’s look at how it is done.

Starting from Sharp Fusion, navigate to the Construct tab. The first thing I’m going to do is extract a cylinder for the main axis of the rotor. I can use my 2D selection tool, but I’m going to quickly paint two areas around here.

Paint area in Artec Studio to create a plane

Paint area in Artec Studio to create a plane

I’m going to use the Expanding fitting method and click the fit cylinder button. Next, let’s do a plane for the left side attachment point and the right-hand side as well using the same method.

Creating a plane for the left side attachment in Artec Studio c- create geometry

Creating a plane for the left side attachment in Artec Studio

We also need to do a plane for the top. Now, since the top is a little narrower, I am going to use the robust fitting mode to give myself a little bit more room, if I make an improper selection. Any time I clear outside the lines, the Robust Fitting method will do a good job of correcting it.

Hide mesh and export in Artec Studio

Hide mesh and export in Artec Studio

Finally, I can hide the mesh and export these CAD objects and save them as a STEP file. In just a few easy steps, Artec Studio allows me to create scanned geometry that can be used for reverse engineering our mechanical parts.

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